Friday, September 11, 2020

Post-Apocalyptic Board Game Millennium And New York's Freedom Tower Live On

The Freedom Tower NYC
Freedom Tower New York City 2020

September 11, 2001, is certainly a date to remember for many reasons. It's hard to believe that it's been almost 20 years since that event took place and gripped our nation in the unknown.


I had just retired that same year and moved to Florida like many people from the Northeast, trying to get away from the cold and the snow. I sure miss spending Christmas in New York and New Jersey.

But life goes on and here we are in the midst of a pandemic. Not exactly a surprise but nevertheless, a blow to the economy in so many ways.

It's great to see that New York City's Freedom Tower has stood the test of time and stands tall and proud alongside the former Twin Tower footprints; a destination on my bucket list for sure.

Today also marks the date I had set to launch my new board game, Millennium. September 11, 2001, is an important date for the board game because it serves as a backdrop to the Millennium landscape, which references September 11, 2001, as the catalyst for change in America. As it turns out, COVID-19 in the year 2020 is another flashpoint that certainly has shades of an impending apocalypse; not to mention the chaos the coming presidential election in November might bring.

Yes, folks, the future apocalypse is alive and well in America and around the world, hence the board game Millennium. Here are some of the package designs I've tested over the years.








Current Design 2020





As the game stands now it's in development hell due to financial reasons, although, that being said, I've updated the game and currently still play-testing the sepia-toned version you see above. As you can see, this box features the first book, Edge of The Apocalypse.

I think this box tells a better story on its cover and so most likely I'll print this packaging for the debut box hopefully out next September 11, 2021. Unless we're in for another dose of COVID-19 or God forbid something worse. You never know.

And so this is how it goes. I spend 3 years developing Millennium and along comes this pandemic and wipes out all the momentum I had going. Boohoo, cry me a river okay. Get over it. It's just a game. Right. That's what I keep telling myself.

No worries. Let's just hope we're all around in the year 2021 with a new outlook on life and everything it has to offer. So stay tuned for more about the game. I'm hoping to put out a promotional video soon.

Check out my previous posts on this blog for much more about the game and the three companion books, which are all out on Amazon in paperback or ebook versions.



Wednesday, September 2, 2020

Passengers | The Movie - Chris Pratt, Jennifer Lawrence

 


Okay folks, I'll make this short and not so sweet. What's the best part about Passengers? For me, since I've been around the block a few times and for the most part I detest formulaic screenplays (you know the ones I mean; most of them. Movies with a beginning, a middle, and a predictable ending.) Yes, Andy Garcia's two-seconds cameo was a nice surprise but come on, stop that Hollywood. That's a cheap trick, if ever.

So just about the best part for me was the Avalon Spaceship itself. Wow, if you're a sci-fi enthusiast you gotta love that ship. This is where the movie earned its stripes in my opinion, including Pratt's interaction with the vessel. And just as a head's up to Hollywood producers, (not that they need it from me) there's a whole mini-series waiting to happen based on the Avalon. Go for it. I'll wait for my royalties in the mail.

Okay, enough of that. Jennifer Lawrence, you're gorgeous but annoying to watch; listen to. Did she have to almost kill him? Please. I mean a bit over the top performance, despite the script. Scary. Almost turned into a horror flick. Pratt, a bit more nuanced in his approach. He's cool, okay. 

Look, everything hangs on the concept, which is quite good except that a ship as advanced as the Avalon should have detected and avoided colliding with an asteroid belt or whatever. But of course, if you use that logic then you have no story. 

What's one to do? Nothing. Pray for better movies.

Two out of five stars.


P.S. No disrespect to Laurence Fishburne (he's always good) and Michael Sheen. I've always loved Fishburne since Apocalypse Now and Sheen does shine in Frost/Nixon. In this film, he's the subject of comic relief but nicely done as an Android; an interesting hook.